These quests stand out from the normal burglary or bedlam jobs, and offer a unique length which sometimes leads to a dungeon. There are certain quests that Delvin Mallory gives the Dragonborn to help someone in a major city - these quests, once completed, gain influence for the Thieves Guild in that city, as well as unlocking a fence vendor in them. With one city influenced, they have 1,500 two cities gives them 2,250 three cities gives them 3,000 and with all cities they have 4,000. Stolen property is identified by the word "Stolen" on the top right of the item description.Īs the Thieves Guild gains influence, fences have more money. "What'll you give me for these?" ―Last Dragonborn įence is the term used to describe a member of the Thieves Guild who will buy stolen property. Unless the Speech perk "Fence" is taken, stolen merchandise can only be sold to a fence.
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